Thundercry Blade in Where Winds Meet
Last updated: 28/11/2025
A powerful tank martial art centered around shields, wide-area crowd control, and explosive Fighting Spirit consumption. Thundercry Blade excels at pulling enemies inward, generating large shields, and unleashing sweeping attacks that grant Fortitude and apply high-impact debuffs. Its kit rewards deliberate timing—charging up heavy hits, managing Fighting Spirit, and triggering Perception Skills to amplify defenses and offense. This weapon pairs extremely well with Stormbreaker Spear due to shared resource synergy and cross-trigger mechanics like Drumbeat.
Press Q
Grants a shield equal to 25% of your max HP for 8s and increases Fighting Spirit by 2 bars. if you have Drumbeat, it will be removed to trigger your Perception Skill.
Cooldown: 12s
Press Q
Gain a shield equal to 25% of your HP, lasting 8s. Also gain 2 bars of Fighting Spirit and Breakthrough.
Cooldown: 12s
Press ~
Consumes 2 bars of Fighting Spirit to drive the Mo Blade into the ground, generating a vortex that pulls in nearby enemies (ineffective against bosses). Then spins the Mo Blade to unleash a powerful sweeping attack and gains Focus. Grants Fortitude during the skill
Cooldown: 7s
Press TAB
Switch weapon to Mo Blade and swing it, dealing light damage
Cooldown: 3s
Press LMB
Swing a Mo Blade to perform up to three light attacks, dealing light damage.
Cooldown: 0.2s
Press LMB
Consume 1 bar of Fighting Spirit to swing the Mo Blade in reverse, launching a sweeping attack that deals moderate damage in a large area. Grants Fortitude during the skill.
Cooldown: 1s
Hold LMB
A light attack charged skill. After charging, spin the Mo Blade to unleash a double sweeping strike, dealing moderate damage in a wide area. You can move while charging. The charge has three stages, with damage increasing at each stage. Releasing at Stage 3 consumes 1 bar of Fighting Spirit (if available) to boost damage by 20% and unlock the light attack varied combo skill. Press the light attack button to consume 1 bar of Fighting Spirit and activate it. Grants Fortitude during the skill.
Cooldown: 0.2s
Press R
Perform up to three heavy attacks with the Mo Blade, each dealing low damage.
Cooldown: 0.2s
Press R
Consume 1 bar of Fighting Spirit to leap into the air and flip, slamming into the ground to deal high damage in a small area, knocking the target down. Grants Fortitude during the skill.
Cooldown: 1s
Hold R
Chargeable heavy attack. Slash upward, then slam down to deal high damage in a small area. You can move while charging. The skill has three power stages; damage increases with each stage. At stage 3, consume 1 bar of Fighting Spirit (if available) to boost damage by 20% and unlcok a Heavy Attack Combo. Press Heavy attack to consume 1 bar of Fighting Spirit and use it. Grants Fortitude during the skill.
Cooldown: 0.2s
The next charged skill used within 5s charges 50% faster.
Absorbs HP damage and associated Qi damage, excluding fixed Qi damage.
Immune to all but Crowd Control when hit.
A unique martial art resource for Thundercry Blade and Stormbreaker Spear. It is gained by blocking or through natural regeneration over time, and is consumed when using certain skills.
Increase Charged Skill damage by 15% for 6s. Exclusive to Stormbreaker Spear: Can trigger the Perception Skill of Thundercry Blade's Martial Art Skill.
In certain special cases, the corresponding skills may transform into other forms. Go to the skill description page for more detrails about Perception Skills.
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