Protagonist (Umbro) from Duet Night Abyss
Last updated: 3/6/2026
| Gender | - |
| Birthplace | - |
| Birthday | - |
| Allegiance | - |
| TRAITS | EFFECT |
|---|---|
| - | - |
| - | - |
| - | - |
| Feature | DPS / Weapon DMG |
| Umbro ATK | 251 |
| HP | 1255 |
| Shield | 1255 |
| DEF | 300 |
| Max Sanity | 150 |
| Weapon Proficiency | Sword / Assault Rifle |
| Skill Intensity | 100% |
| Skill Range | 100% |
| Skill Duration | 100% |
| Skill Efficiency | 100% |
| Morale | 0% |
| Resolve | 0% |
Deals Umbro DMG to nearby enemies and summons a [Tenebrous Hand]. If a [Tenebrous Hand] already exists, it attacks once, dealing Umbro AoE DMG.
| STATS | VALUE (Lv. 1) | VALUE (Lv. MAX) |
|---|---|---|
| Sanity Cost | 50 | 50 |
| DMG | 360% | 1080% |
| DMG Radius | 3m | 3m |
| [Tenebrous Hand] DMG | 900% | 2700% |
| [Tenebrous Hand] DMG Radius | 6m | 6m |
Deals Umbro DMG to nearby enemies, consumes HP to heal other
allies, and applies [Calling] to the caaster and allies. If a
[Tenebrous Hand] already exists, it attacks once, dealing Umbro
AoE DMG. The caster and allies also gain Combo Points, then the
[Tenebrous Hand] is removed. This skill is unavailable below 30%
HP.
[Calling]: Deals additional Umbro Damage
| STATS | VALUE (Lv. 1) | VALUE (Lv. MAX) |
|---|---|---|
| Sanity Cost | 100 | 100 |
| HP Drain | 12% Max HP | 12% Max HP |
| Healing | 6% Max HP | 6% Max HP |
| DMG | 720% | 2160% |
| DMG Radius | 10m | 10m |
| [Tenebrous Hand] DMG | 1824% | 5460% |
| [Tenebrous Hand] DMG Radius | 10m | 10m |
| Combo Point Increase | 120 | 120 |
| [Calling] Duration | 16s | 16s |
| [Calling] Additional DMG Multiplier | 7% | 25% |
While a [Tenebrous Hand] is present, every 8 Melee Normal
Attacks cause it to attack once and restore the caster's HP.
This attack deals Umbro AoE DMG and counts as Normal Attack DMG.
This effect can trigger at most once every 2s.
The caster does not lose Combo Points when casting skills or performing
ranged Attacks, and their Combo Duration is increased. When the caster
consumes Combo Points with a Charged Attack, grants Combo Points
to other allies based on the amount consumed.
| STATS | VALUE (Lv. 1) | VALUE (Lv. MAX) |
|---|---|---|
| [Tenebrous Hand] DMG | 234% | 693% |
| [Tenebrous Hand] DMG Radius | 6m | 6m |
| Healing | 12% Max HP | 12% Max HP |
| Combo Duration Increase | 10s | 10s |
| Combo Point Increase | 50% | 50% |
| UPGRADE | VALUE |
|---|---|
| ATK | +20% | ATK | +30% |
| Skill Duration | +6% |
| Skill Duration | +9% |
| Elegy | Nearby enemies take increased Umbro Damage (60%). While a [Tenebrous Hand] is present, when an enemy takes Umbro DMG from other allies, [Tenebrous Hand] also deals Umbro AoE DMG (942% / 6m) once, counting as Normal Attack DMG. This effect can trigger once every 1s. |
| Edge | [Only active when deployed as a Combat Partner] Increase Weapon DMG (+8%) for self and allies. |
| LEVEL | EFFECT |
|---|---|
| 1 | When [Soul Refrain] causes [Tenebrous Hand] to attack, the caster gains 20 Combo Points. |
| 2 | When [Hymn of the Misty Sea] is cast, creates an [Umbral Prism] field with a 10-metre radius for 10s. Its area is affected by Skill Range, and its duration is affected by Skill Duration. Enemies within the field have Movement Speed reduced by 50% and take damage equal to 1050% of the caster's ATK once per second. |
| 3 | [Nightwalk] Level +2; [Soul Refrain] Level +1; |
| 4 | [Soul Refrain] now requires only 6 Melee Normal Attacks to cause [Tenebrous Hand] to attack. |
| 5 | [Hymn of the Misty Sea] Level +2; [Soul Refrain] Level +1; |
| 6 | When [Soul Refrain] causes [Tenebrous Hand] to attack, it attack 3 times instead. When this occurs, the caster gains 25% PEN stats for 3s. |
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